Saturday, August 20, 2016

I started a game engine today. I want to make it sophisticated, but right now my knowledge is limited on the language, math, and different components like AI and Physics. I picked up some books, two on classical mechanics, Artificial Intelligence for Game Development, some math books and a few programming books on python.

One of the things I plan to do with python and pygame... is modify pygame and just like pygame.Rect make it for a few more shapes to help with certain collision detections. I also might rework the whole pygame.



I also plan to migrate to a domain name and lose blogger as it doesn't have code highlighting support. I would love to post code but I can't.

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